State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2023

Top 5 iOS Sports Games in France: Q3 2023 Performance

Discover the performance metrics of the top 5 iOS sports games in France during Q3 2023, including download numbers, revenue, and active users.

Top 5 iOS Sports Games in France: Q3 2023 Performance

In Q3 2023, the top 5 iOS sports games in France showcased varied performance trends across downloads, revenue, and weekly active users. Here’s a detailed look at how each app fared during this period based on data from Sensor Tower.

EA SPORTS FC™: UEFA EURO 2024™ experienced notable fluctuations. Revenue started at around $71K in late June, saw a peak in early July at $64K, and then gradually declined to approximately $45K by the end of September. Downloads followed a similar trend, beginning at 17K in late June, dipping mid-quarter, and then spiking to 36K in the last week of September. Weekly active users had significant peaks, starting at 494K in late June, hitting a low of 204K mid-quarter, and surging to 700K by the end of September.

Top Eleven Be a Soccer Manager showed a steady performance. Revenue saw an initial spike to $41K in mid-July, then stabilized around the $37K mark towards the end of the quarter. Downloads fluctuated slightly, starting at 4.2K in late June, peaking at 5.8K in late August, and ending at 3.7K in the last week of September. Weekly active users demonstrated consistent engagement, beginning at 29K and ending at 31K.

Tennis Clash:Sports Stars Game displayed a gradual decline. Revenue began at $29K in late June and decreased steadily to around $18K by the end of September. Downloads also reduced from 8.1K at the start to just 1.6K by the end of the quarter. Weekly active users followed this downward trend, starting at 48K and dropping to 28K.

F1 Clash - Car Racing Manager had mixed results. Revenue began at $18K in late June, saw peaks and troughs, and ended at $17K in the last week of September. Downloads started at 3.4K, peaked at 5.7K in mid-September, and concluded at 4.6K. Weekly active users were relatively stable, starting at 19K and maintaining a consistent range, ending at 20K.

Golf Clash: Play With Friends maintained a low yet steady performance. Revenue began at $8.6K in late June, experienced a peak at $19K in late August, and finished at $15K by the end of September. Downloads remained low throughout the quarter, starting at 940 and decreasing to 223 by the end. Weekly active users started at 1.9K and saw slight fluctuations, ending at 1.8K.

For more insights on app performance and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2023